Internship: Engine / Graphics / Tools programmer

Split polygon, the developer of Interstellar Rift is looking for an engine programming intern. As an engine programmer at Split Polygon, you will be working on low level systems on which the game is built, including the graphics engine, C++ bindings and tools used in the development of the game.

  • Strong knowledge of the C++ programming language

  • Solid mathematical background. (Linear algebra: Matrices, Vectors, Quaternions)

  • Knowledge of OpenGL

  • Knowledge of the C# programming language

For more information and to apply, send an e-mail to [email protected] containing a letter why you would like to work at Split Polygon and a (link to a) showcase of your previous work or portfolio.


 

Internship: Gameplay programmer 

Split Polygon, the developer of Interstellar Rift is looking for a gameplay programming intern. As a gameplay programmer you will be working on game features which will be directly incorporated in the game.

  • Strong knowledge of the C# programming language

  • Solid mathematical background. (Linear algebra: Matrices, Vectors, Quaternions)

  • You live in The Netherlands.

For more information and to apply, send an e-mail to [email protected] containing a letter why you would like to work at Split Polygon and a (link to a) showcase of your previous work or portfolio.


 

Internship: Producer

Split polygon, the developer of Interstellar Rift is looking for a producer intern. As a producer you will manage/organize production, press and community. You will help the team work as efficiently as possible, help to get coverage for the game media and interact with the community.

  • Proficiency in the english language.

  • You are organized

  • You have relevant education or experience

  • You live in The Netherlands

To apply send an e-mail to [email protected] containing a letter why you would like to work at Split Polygon and a résumé.


 

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