Difference between revisions of "BeginnersGuide"
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===New Game & Factions=== | ===New Game & Factions=== | ||
− | When a player logs into a new server or starts a new solo game the first thing that you have to do is pick a faction. There are currently four different factions in-game. [[Hurles Co]]., [[Galactic Trade Network]], [[Sentinel Security Systems]], and [[Drifters]]. Each of the factions has their own specialties. When you start you are given a set amount of starting resources and your character is teleported into that faction's hub of operations. You can currently accept and complete missions for any faction | + | When a player logs into a new server or starts a new solo game the first thing that you have to do is pick a faction. There are currently four different factions in-game. [[Hurles Co]]., [[Galactic Trade Network]], [[Sentinel Security Systems]], and [[Drifters]]. Each of the factions has their own specialties. When you start you are given a set amount of starting resources and your character is teleported into that faction's hub of operations. You can currently accept and complete missions for any faction. |
Let's compare each of these faction choices: | Let's compare each of these faction choices: |
Revision as of 17:36, 28 December 2016
Game Basics
As a new player to the game it is a good idea to get yourself familiar with the controls as soon as possible. You can view the list of in-game controls here. Also, it is a good idea to go through the tutorial which is located in the main menu for the game. You may also want to look over the FAQ for any questions that you might have.
New Game & Factions
When a player logs into a new server or starts a new solo game the first thing that you have to do is pick a faction. There are currently four different factions in-game. Hurles Co., Galactic Trade Network, Sentinel Security Systems, and Drifters. Each of the factions has their own specialties. When you start you are given a set amount of starting resources and your character is teleported into that faction's hub of operations. You can currently accept and complete missions for any faction.
Let's compare each of these faction choices:
Hurles Co. | Galactic Trade | Sentinel Security Systems | Drifters | |
---|---|---|---|---|
Starting Resources | U-nits 750,000 | U-nits 750,000 | U-nits 750,000 | U-nits 250,000 |
10,000 | 10,000 | 10,000 | 5,000 | |
10,000 | 10,000 | 10,000 | 5,000 | |
2,000 | ||||
Specialties | Mining and resource selling. | Cargo hauling and trading. | Combat and salvaging. | Mining. |
Starting Location | HSC Industrial Complex | GT Trade Hub | S3 Fort Bragg | The Black Pit |
Starter Ship | HSC Excavator Mk I | GT Mk IV Hauler | S3 Peregrine Mk I | |
Starter Ship Cost | U-nits 699,999 | U-nits 625,000 | U-nits 599,999 |
Each faction's base has some basic resources for a new player to use. Each has a Store-o-Tron to let you buy and store ships, a Ship Editor Terminal to let you build your own ships, a Vault to allow you to store resources, and a Resource Extractor to let you mine. For specific resources check the links above for the different faction hubs.
Ship Creation
You can either buy your faction's ship once you get enough U-nits to buy it or you can create a ship in the Ship Editor Terminal. In order to create a ship you must have the required resources for that ship in either the Vault or on another ship you own. For ship creation tutorials look here.
Missions
Once you have a ship you can complete missions that are given in each of the faction hubs. Mission names may appear in white text for those which take place in the current solar system. When mission text is gold in color, you will need to open a rift to another system and travel there to complete your mission. When you accept a mission a popup will help guide you, and you will receive a message with similar instructions, as well as the time left to complete the mission. You can press 'M' to open the message screen or navigate to the message center by pressing the Tab key to review your objectives anytime.