Difference between revisions of "Tick"

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A tick is a minimal unit of in-game time equal to 1/20 of a second. The power generation and consumption values in [[Editor]] and [[Advanced Stats]] screen are shown in energy per tick.
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A tick is a minimal unit of in-game time equal to 1/20 of a second that is used to calculate the game loop. Power generation and drain values in [[Editor]] and [[Advanced Stats]] screen are shown in energy per tick.

Latest revision as of 19:43, 11 February 2017

A tick is a minimal unit of in-game time equal to 1/20 of a second that is used to calculate the game loop. Power generation and drain values in Editor and Advanced Stats screen are shown in energy per tick.