Difference between revisions of "Warp"

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(Power Consumption)
(Correcting my previous edit, correct formula IS ship mas / 45)
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The power consumption is calculated per tick:
 
The power consumption is calculated per tick:
  
'''ship mass x 0.45  = power per tick'''
+
'''ship mass / 45  = power per tick'''
  
 
Calculating the power per tick of a ship whose total mass "including cargo" is 10,000,
 
Calculating the power per tick of a ship whose total mass "including cargo" is 10,000,
would be 10,000 mass x 0.45 = 4,500 energy per tick.
+
would be 10,000 mass x 0.45 = 222.22 energy per tick.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 03:35, 4 October 2017

Warp

All ships with a powered cockpit are capable of warp speed.

Power Consumption

To start warping or move up a warp level a one time charge of

1.5x the mass of the ship in power

is required, and will be displayed as a progress bar in the cockpit GUI.

To engage warp, the cockpit has to be powered. The power consumption is calculated per tick:

ship mass / 45 = power per tick

Calculating the power per tick of a ship whose total mass "including cargo" is 10,000, would be 10,000 mass x 0.45 = 222.22 energy per tick.

Trivia

Before patch 0.1.49 initiating warp or gearing up warp was 10k power and warp consumption was WarpLevel * (50 + shipMass / 1000).

Warp was added with patch 0.1.26 (warp 1) and updated with patch 0.1.27 (max. warp 9 ).

Currently a ship doesn't need any engines to warp. Only a properly powered cockpit is needed to be able to warp.