Difference between revisions of "Split Polygon"
From Interstellar Rift Wiki
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{{Infobox | {{Infobox | ||
|name = Split Polygon | |name = Split Polygon | ||
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|data1 = Developer Info | |data1 = Developer Info | ||
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+ | ==Info== | ||
+ | Split Polygon is a small, five man company based in Breda, The Netherlands. | ||
+ | |||
+ | ==Credits== | ||
+ | ===CODE=== | ||
+ | ====Engine==== | ||
+ | * Leroy Sikkes | ||
+ | ====Gameplay==== | ||
+ | * Paul Mertens | ||
+ | ====Tools==== | ||
+ | * Leroy Sikkes | ||
+ | ====Sound==== | ||
+ | * Leroy Sikkes | ||
+ | * Pim Schreurs | ||
+ | |||
+ | ===ART=== | ||
+ | ====Environment==== | ||
+ | * Jimmy van den Bergh | ||
+ | * Joost Meulenkamp | ||
+ | * Alexander Immerzeel | ||
+ | ====GUI==== | ||
+ | * Joost Meulenkamp | ||
+ | * Jimmy van den Bergh | ||
+ | * Paul Mertens | ||
+ | ====Visual Effects==== | ||
+ | * Joost Meulenkamp | ||
+ | ====Character==== | ||
+ | * Alexander Immerzeel | ||
+ | * Joost Meulenkamp | ||
+ | ====Character Design==== | ||
+ | * Alexander Immerzeel | ||
+ | * Anthony Scroogins | ||
+ | ====Weapons==== | ||
+ | * Alexander Immerzeel | ||
+ | |||
+ | ===SOUND=== | ||
+ | ====Music==== | ||
+ | * Pim Schreurs | ||
+ | ====Sound FX==== | ||
+ | * Joost Meulenkamp | ||
+ | * Jimmy van den Bergh | ||
+ | * AudioMicro.com | ||
+ | * Incompetech.com |
Latest revision as of 17:56, 28 August 2015
Split Polygon | |
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Split Polygon | |
Category: Developer | |
Contents
Info
Split Polygon is a small, five man company based in Breda, The Netherlands.
Credits
CODE
Engine
- Leroy Sikkes
Gameplay
- Paul Mertens
Tools
- Leroy Sikkes
Sound
- Leroy Sikkes
- Pim Schreurs
ART
Environment
- Jimmy van den Bergh
- Joost Meulenkamp
- Alexander Immerzeel
GUI
- Joost Meulenkamp
- Jimmy van den Bergh
- Paul Mertens
Visual Effects
- Joost Meulenkamp
Character
- Alexander Immerzeel
- Joost Meulenkamp
Character Design
- Alexander Immerzeel
- Anthony Scroogins
Weapons
- Alexander Immerzeel
SOUND
Music
- Pim Schreurs
Sound FX
- Joost Meulenkamp
- Jimmy van den Bergh
- AudioMicro.com
- Incompetech.com