Difference between revisions of "Cartridges"
From Interstellar Rift Wiki
(Added firewall carts) |
(Added cart cost) |
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− | * '''Break firewall''' - applies a set drain rate on a firewall | + | |
− | * '''Break firewall percentage''' - drains a percentage of the firewall per tick (faster when the firewall is stronger) | + | == Breaking Firewalls == |
+ | |||
+ | * '''Break firewall''' - applies a set drain rate on a firewall | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Iridium]] | ||
+ | * '''Break firewall percentage''' - drains a percentage of the firewall per tick (faster when the firewall is stronger) | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Iridium]] | ||
* '''Break firewall pulse''' - drains a set amount of firewall hitpoints after a set amount of ticks | * '''Break firewall pulse''' - drains a set amount of firewall hitpoints after a set amount of ticks | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Iridium]] | ||
− | + | == Repairing Firewalls == | |
− | + | ||
− | + | ||
+ | * '''Repair firewall''' - applies a set regeneration rate to a firewall | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Platinum]] | ||
+ | * '''Repair firewall percentage''' - applies a percentage based regeneration rate on a firewall (faster when the firewall is stronger) | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Platinum]] | ||
+ | * '''Repair firewall pulse''' - applies a set amount of firewall hitpoints after a set amount of ticks | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Platinum]] | ||
* '''Repair hacked system''' - applies a set regeneration rate to a hacked firewall | * '''Repair hacked system''' - applies a set regeneration rate to a hacked firewall | ||
+ | ** 10 [[Silicon]] ~ 10 [[Gold]] ~ 10 [[Platinum]] |
Revision as of 22:41, 17 September 2016
Breaking Firewalls
- Break firewall - applies a set drain rate on a firewall
- Break firewall percentage - drains a percentage of the firewall per tick (faster when the firewall is stronger)
- Break firewall pulse - drains a set amount of firewall hitpoints after a set amount of ticks
Repairing Firewalls
- Repair firewall - applies a set regeneration rate to a firewall
- Repair firewall percentage - applies a percentage based regeneration rate on a firewall (faster when the firewall is stronger)
- Repair firewall pulse - applies a set amount of firewall hitpoints after a set amount of ticks
- Repair hacked system - applies a set regeneration rate to a hacked firewall