Difference between revisions of "Server Config"
From Interstellar Rift Wiki
| Line 1: | Line 1: | ||
| − | The server config file contains most | + | The server config file contains most server configuration settings. |
| − | {| class="wikitable" | + | ==Ghost Clients== |
| + | {| class="wikitable" style="width: 85%;" | ||
!Setting | !Setting | ||
!Description | !Description | ||
| + | !Required rebuild | ||
!Default | !Default | ||
|- | |- | ||
|GhostClientStartCountThreshold | |GhostClientStartCountThreshold | ||
|rowspan="3"|How many times a ghost client can be started in '''GhostClientStartCountResetDurationInSeconds''' before being prevented from starting for '''GhostClientPreventStartDurationInSeconds''' | |rowspan="3"|How many times a ghost client can be started in '''GhostClientStartCountResetDurationInSeconds''' before being prevented from starting for '''GhostClientPreventStartDurationInSeconds''' | ||
| + | |No | ||
|10 | |10 | ||
|- | |- | ||
|GhostClientStartCountResetDurationInSeconds | |GhostClientStartCountResetDurationInSeconds | ||
| + | |No | ||
|120 | |120 | ||
|- | |- | ||
|GhostClientPreventStartDurationInSeconds | |GhostClientPreventStartDurationInSeconds | ||
| + | |No | ||
|300 | |300 | ||
|- | |- | ||
|GhostClientStartCountThresholdEnabled | |GhostClientStartCountThresholdEnabled | ||
| − | |Whether to enable the ghost client start count threshold | + | |Whether to enable the ghost client start count threshold |
| − | | | + | |No |
| + | |True | ||
|- | |- | ||
|GhostClientHeartbeatIntervalInSeconds | |GhostClientHeartbeatIntervalInSeconds | ||
| − | |The interval in which heartbeats are sent to ghost clients | + | |The interval in which heartbeats are sent to ghost clients |
| + | |No | ||
|5 | |5 | ||
|- | |- | ||
|GhostClientHeartbeatTimeoutInSeconds | |GhostClientHeartbeatTimeoutInSeconds | ||
| − | |After how long a ghost client should be killed when it doesn't respond to heartbeats | + | |After how long a ghost client should be killed when it doesn't respond to heartbeats |
| + | |No | ||
|60 | |60 | ||
|- | |- | ||
|GhostClientHeartbeatEnabled | |GhostClientHeartbeatEnabled | ||
|Whether to enable ghost client heartbeats | |Whether to enable ghost client heartbeats | ||
| − | | | + | |No |
| + | |True | ||
|- | |- | ||
|MaxTimeToCacheSystemSaveDataInTicks | |MaxTimeToCacheSystemSaveDataInTicks | ||
| − | |How long to cache save data received from ghost clients, a high number may result in server hiccups when a player logs in or rifts to another system | + | |How long to cache save data received from ghost clients, a high number may result in server hiccups when a player logs in or rifts to another system |
| + | |No | ||
|100 | |100 | ||
| − | + | |} | |
| − | + | ==Hosting== | |
| + | {| class="wikitable" style="width: 85%;" | ||
| + | !Setting | ||
| + | !Description | ||
| + | !Required rebuild | ||
| + | !Default | ||
| + | |- | ||
| + | |ServerName | ||
| + | |The name that will advertise the server in the server list | ||
| + | |No | ||
| + | |IsR Server | ||
| + | |} | ||
Revision as of 16:27, 16 August 2019
The server config file contains most server configuration settings.
Ghost Clients
| Setting | Description | Required rebuild | Default |
|---|---|---|---|
| GhostClientStartCountThreshold | How many times a ghost client can be started in GhostClientStartCountResetDurationInSeconds before being prevented from starting for GhostClientPreventStartDurationInSeconds | No | 10 |
| GhostClientStartCountResetDurationInSeconds | No | 120 | |
| GhostClientPreventStartDurationInSeconds | No | 300 | |
| GhostClientStartCountThresholdEnabled | Whether to enable the ghost client start count threshold | No | True |
| GhostClientHeartbeatIntervalInSeconds | The interval in which heartbeats are sent to ghost clients | No | 5 |
| GhostClientHeartbeatTimeoutInSeconds | After how long a ghost client should be killed when it doesn't respond to heartbeats | No | 60 |
| GhostClientHeartbeatEnabled | Whether to enable ghost client heartbeats | No | True |
| MaxTimeToCacheSystemSaveDataInTicks | How long to cache save data received from ghost clients, a high number may result in server hiccups when a player logs in or rifts to another system | No | 100 |
Hosting
| Setting | Description | Required rebuild | Default |
|---|---|---|---|
| ServerName | The name that will advertise the server in the server list | No | IsR Server |