Difference between revisions of "Creating a working ship"
From Interstellar Rift Wiki
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|[[File:IR-tut 01.png|200px|thumb|left|Editor interface]]||'''Moving around'''<br><br>You can use the WASD keys to move the camera and holding the middle mouse button while moving the mouse rotates the camera. | |[[File:IR-tut 01.png|200px|thumb|left|Editor interface]]||'''Moving around'''<br><br>You can use the WASD keys to move the camera and holding the middle mouse button while moving the mouse rotates the camera. | ||
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− | |[[File:IRtut_02.png|200px|thumb|left|Room Creation]]||'''Creating a room'''<br><br>If you left click anywhere, a very small room will be created. <br>Just to get an idea of the sizes, each tile is 4 meters in every dimension. | + | |[[File:IRtut_02.png|200px|thumb|left|Room Creation]]||'''Creating a room'''<br><br>If you left click anywhere, a very small room will be created. <br>Just to get an idea of the sizes, each tile is 4 meters in every dimension.<br>To make the room bigger, simply click a tile next to the one you've just created. |
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− | |[[File:IRtut_03.png|200px|thumb|left| | + | |[[File:IRtut_03.png|200px|thumb|left|Placing Floors]]||'''Placing Floors'''<br><br>You can select the type of floor you want and place it on any tile you like. It can be rotated using the arrow keys on your keyboard. |
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− | |[[File: | + | |[[File:IRtut_05.png|200px|thumb|left|alt text]]||'''Adding a cockpit'''<br><br>To be able to fly the ship, we have to add a cockpit to the game. These are located in ''Room edit mode (F1) -> Systems''<br>In this case I've used the HelmSmall_01. |
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− | |[[File: | + | |[[File:IRtut_06.png|200px|thumb|left|alt text]]||'''Lights'''<br><br>Pressing the lightbulb icon (''default shortcut (B)'') on the bottom left of your screen will turn off the lighting of the editor so you can get a better idea of how well lit your ship will be in the final game. |
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|[[File:IRtut_07.png|200px|thumb|left|alt text]] | |[[File:IRtut_07.png|200px|thumb|left|alt text]] |
Revision as of 20:51, 29 September 2014
This tutorial will teach you how to create a working ship from scratch.
Creating a ship
Getting Started To open the ship editor, click on the ship editor button (the second one from the top) | |
Moving around You can use the WASD keys to move the camera and holding the middle mouse button while moving the mouse rotates the camera. | |
Creating a room If you left click anywhere, a very small room will be created. Just to get an idea of the sizes, each tile is 4 meters in every dimension. To make the room bigger, simply click a tile next to the one you've just created. | |
Placing Floors You can select the type of floor you want and place it on any tile you like. It can be rotated using the arrow keys on your keyboard. | |
Adding a cockpit To be able to fly the ship, we have to add a cockpit to the game. These are located in Room edit mode (F1) -> Systems In this case I've used the HelmSmall_01. | |
Lights Pressing the lightbulb icon (default shortcut (B)) on the bottom left of your screen will turn off the lighting of the editor so you can get a better idea of how well lit your ship will be in the final game. | |