Difference between revisions of "Creating a working ship"
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|[[File:IRtut_07.png|200px|thumb|left|Light at last!]]||Here we have added some lights to our walls. These lights are located in the ''"Lights"'' category in ''room edit mode (F1)'' | |[[File:IRtut_07.png|200px|thumb|left|Light at last!]]||Here we have added some lights to our walls. These lights are located in the ''"Lights"'' category in ''room edit mode (F1)'' | ||
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− | |[[File:IRtut_08.png|200px|thumb|left|alt text]]'''Rooms'''<br><br>To create a new room, simply place a door on one of the outer edges of the fisrt one. these are located in the "Doors" category in ''room edit mode (F1)'' | + | |[[File:IRtut_08.png|200px|thumb|left|alt text]]||'''Rooms'''<br><br>To create a new room, simply place a door on one of the outer edges of the fisrt one. these are located in the "Doors" category in ''room edit mode (F1)'' |
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|[[File:IRtut_09.png|200px|thumb|left|alt text]] | |[[File:IRtut_09.png|200px|thumb|left|alt text]] |
Revision as of 09:04, 30 September 2014
This tutorial will teach you how to create a working ship from scratch.
Creating a ship
Getting Started To open the ship editor, click on the ship editor button (the second one from the top) | |
Moving around You can use the WASD keys to move the camera and holding the middle mouse button while moving the mouse rotates the camera. | |
Creating a room If you left click anywhere, a very small room will be created. Just to get an idea of the sizes, each tile is 4 meters in every dimension. To make the room bigger, simply click a tile next to the one you've just created. | |
Placing Floors You can select the type of floor you want and place it on any tile you like. It can be rotated using the arrow keys on your keyboard or dragging your mouse from left to right, while holding the left mouse button. To fill an entire room with a type of floor, shift+click on a tile. | |
Adding a cockpit To be able to fly the ship, we have to add a cockpit to the ship. These are located in Room edit mode (F1) -> Systems In this case I've used the HelmSmall_01. | |
Lights Pressing the lightbulb icon (default shortcut (B)) on the bottom left of your screen will turn off the lighting of the editor so you can get a better idea of how well lit your ship will be in the final game. | |
Here we have added some lights to our walls. These lights are located in the "Lights" category in room edit mode (F1) | |
Rooms To create a new room, simply place a door on one of the outer edges of the fisrt one. these are located in the "Doors" category in room edit mode (F1) | |