Creating a working ship

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Revision as of 20:51, 29 September 2014 by Hurles (Talk | contribs)

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This tutorial will teach you how to create a working ship from scratch.

Creating a ship

Interstellar Rift menu
Getting Started

To open the ship editor, click on the ship editor button (the second one from the top)
Editor interface
Moving around

You can use the WASD keys to move the camera and holding the middle mouse button while moving the mouse rotates the camera.
Room Creation
Creating a room

If you left click anywhere, a very small room will be created.
Just to get an idea of the sizes, each tile is 4 meters in every dimension.
To make the room bigger, simply click a tile next to the one you've just created.
Placing Floors
Placing Floors

You can select the type of floor you want and place it on any tile you like. It can be rotated using the arrow keys on your keyboard.
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Adding a cockpit

To be able to fly the ship, we have to add a cockpit to the game. These are located in Room edit mode (F1) -> Systems
In this case I've used the HelmSmall_01.
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Lights

Pressing the lightbulb icon (default shortcut (B)) on the bottom left of your screen will turn off the lighting of the editor so you can get a better idea of how well lit your ship will be in the final game.
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