Controls
From Interstellar Rift Wiki
Revision as of 21:53, 22 August 2016 by
Chrisbot
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On Foot
Default
Function
Exits out of current screens, interfaces or menu's. Exits to the exit menu.
Scrolls through inventory hotbar items.
-
Select item 1 - 9 from inventory hotbar.
Toggle between cargo/player item inventory.
Activate devices and uses items.
Walk Forward - Sprint forward in combination with
.
Walk Backward.
Strafe left.
Strafe right.
Jump.
Sprint - In Combination with
Activate G.R.I.P. OmniTool.
Toggle between Cinematic observer and first person views.
Immediately exit game and return to main IR menu.
Save screenshot.
Ship Flight
Default
Function
Exits out of current screens, interfaces or menu's. Exits to the exit menu.
Increase thrust.
Decrease thrust.
Strafe left.
Strafe right.
Strafe up.
Strafe down.
Roll right.
Roll left.
Full stop. Sets thrust levels to 0.
Toggle between free-flight and mouse-flight.
Toggle between first and third person camera.
Toggle ship markers on and off.
Editor
Default
Function
Scroll to zoom camera out and in.
Rotate camera (hold down).
Place item.
Delete item.
Goes to the editor exit window, where you can save, load, import and export ships.
Toggle border scrolling.
Move camera forward.
Move camera backward.
Move camera left.
Move camera right.
Select room.
Increase camera speed - In Combination with
Select room edit mode.
Select prop edit mode.
Select exterior edit mode.
Select power group edit mode.
Quick save a blueprint.
Quick load a blueprint.
-
Select item 1 - 9 from the menu.
Toggle between ship lights and ship lights with extra editor lighting.
Toggle editor interface on and off.
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