Difference between revisions of "Missile Launcher"

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Revision as of 12:58, 5 December 2016

Missile Launcher
Example alt text
Missile Launcher
Fire and hold missiles which can be fired from the console or the helm
Resources 500 Iron, 125 Copper, 275 Silicon
Weight 800 kg
Device Type Exterior Wall
Ammo Type Standard Missile, Advanced Missile
Peak Drain 1000
Alternative Configurations 2
Location in editor Interior edit mode, Systems
Size 3x3x1 tile
Category: Weapons

Missile Launcher

The Missile Launcher is available in 3 configurations: Standard, Left Console, Right Console. It can be manually fired from the console or fired via the helm. Missiles fired from the launcher track targets but must be fired from 1.5km or further for the missile AI tracking to activate. Firing from less than this range does not guarantee results.

Missiles can be destroyed by drones, and they can also destroy each other if fired too closely together as the explosion will destroy undetonated missiles in range of the effect.

Standard Missile

Standard Missiles are made in the Assembling Machine with 40 Brass, 30 Steel, 70 Nitrous Oxide. Standard Missiles travel at 600m/s and will do 1000 damage.

Advanced Missile

Advanced Missiles are made in the Assembling Machine with 40 Brass, 30 Steel, 100 TNP. Advanced Missiles travel at 800m/s and will do 10000 damage.