Difference between revisions of "Systems"
From Interstellar Rift Wiki
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| [[File:IR_Editor_Int_SmallShieldGenerator_01.png|64px]] | | [[File:IR_Editor_Int_SmallShieldGenerator_01.png|64px]] | ||
| [[Small Shield Generator]] | | [[Small Shield Generator]] | ||
− | | Provides | + | | Creates a shield bubble around the ship. Provides up to 1,000 Shield hitpoints and requires a constant power source of 150 e/t. Requires additional power when charging up. |
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | | 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]] | ||
| 400 | | 400 |
Revision as of 21:56, 5 January 2019
Please note that some Weapons Systems (such as the Light Rail Gun) may be placeable as Systems but are inventoried in the Weapons article.
Room Edit Systems
The Systems category provides a player with components that are used as interior-defined systems. A complete list is supplied below:
Image | Name | Description | Resources | Weight | Tier |
---|---|---|---|---|---|
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Cargo Container | Stores cargo in a container attached to the outside of the ship. Similar to the Storage Vault. Comes in Small, Medium, Large sizes. | Varies | Varies | T0 |
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Cloaking Device | A device which can hide a vessel or station, uses heat sinks to function. | 1,750 ![]() ![]() ![]() |
1,600 | T1 |
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Disposal Unit | Ejects a cargo container into space. | 750 ![]() ![]() |
400 | T0 |
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Escape Pod Docking Station | Escape pods are small detachable space ships. They have limited power and cannot be refueled, but they can be salvaged. To buy new escape pods for your ship visit a Store-O-Tron or HydroPEX service station. Has a power buffer of 15 million, which needs to be charged before it can be used. | 5,000 ![]() ![]() ![]() |
1,200 | T0 |
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Ion Engine - Tech 2 | Provides propulsion for large spacecraft. Consumes power continuously when providing thrust. | 3,750 ![]() ![]() ![]() ![]() |
800 | T1 |
|
Large Drone Bay | A large construction and docking bay, fit for any type of drone. Drones exit and enter via the floor. | 7,500 ![]() ![]() ![]() ![]() |
20,000 | T3 |
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Life Support Systems | Provides oxygen to players. Requires at least 1 unit of ![]() ![]() |
250 ![]() ![]() |
400 | T0 |
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Power Cell Medium | Stores a large amount of power for immediate discharge. | 1,150 ![]() ![]() ![]() |
400 | T1 |
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Power Transfer Box | A device that allows transfer of power between power groups. | Varies | 50 | Varies |
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Ram Scoop | A device that can extract gasses from gas clouds, or release them into space to create new ones. | 750 ![]() ![]() ![]() |
800 | T2 |
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Salvage Unit | Retrieves resources from wreckage. | 750 ![]() ![]() |
400 | T0 |
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Station Shield | An impenetrable shield that activates after charging for a while, this device requires that your ship be close to the star of a system. It will convert your ship to an immovable station. Uses focusing crystals to function. | 7,500 ![]() ![]() |
20,000 | T0 |
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Strip Miner | A very large, extremely heavy resource extractor. Can mine giant asteroids at a steady pace. More suited for stations. | 10,000 ![]() ![]() ![]() |
250,000 | T3 |
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Tech 3 Class 1 Ion Engine | A large engine capable of powering even the largest spacecraft. | 5,250 ![]() ![]() ![]() |
7,200 | T2 |
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Wall Terminal | Provides an in-game access point for Ship information such as Sensors, Maps, and Statistics. Statistics include Armor, Fuel, Shield and Oxygen values, Power Groups, Life Support and Players on-board details. Also provides access to the main game menu. | 125 ![]() ![]() |
50 | T0 |
Prop Edit Systems
The Systems category provides a player with components that have specialized systems use. A complete list is supplied below:
Image | Name | Description | Resources | Weight | Tier |
---|---|---|---|---|---|
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3D Printer | An advanced machine that prints tools and weapons. Can also create Food Cartridges, Data Core Terminal Cartridges and Cyber Warefare Suite Chipsets. Drain: 100 | 600 ![]() ![]() ![]() |
400 | T0 |
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ACTR (Automatic Cargo Transfer Relay) | A teleportation device that can send cargo from a nearby location to another. Uses heat sinks to cool. | 250 ![]() ![]() ![]() ![]() |
400 | T1 |
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Assembling Machine | Assembles devices to be used in space. Can produce Beacons, various Drones, Ammunition and Missiles. Drain: 100 | 350 ![]() ![]() ![]() |
800 | T0 |
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Cyber Warfare Suite | Uses a Chipset to drain, repair or boost firewalls. Provides 8 chipset slots. Peak drain: 20 | 250 ![]() ![]() ![]() |
400 | T1 |
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Data Core Expansion Bay | An expansion bay to allow for additional Cartridges. Connects to the Data Core Terminal, adding 1 extra slot. Needs a terminal to function. Allows another active Cartridge. | 250 ![]() ![]() ![]() |
400 | T1 |
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Data Core Terminal | A device that uses a Cartridge to provide upgrades for systems aboard your ship. Provides 8 cartridge slots. Peak drain: 20 | 500 ![]() ![]() ![]() |
400 | T1 |
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Double Terminal | Two terminals enabling access to a ship's systems. | 150 ![]() ![]() |
50 | T0 |
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Engineering Terminal | Terminal allowing access to a ship's systems. View by room or groups, control groups and devices or move items between groups. | 150 ![]() ![]() |
50 | T0 |
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Gravity Anchor | A device that keeps stations and ships anchored in space. Needs to be powered up and activated. Drain: 50 | 1,000 ![]() ![]() ![]() |
3,200 | T0 |
|
GT Trade Terminal | A device to sell items and resources that are stored on your ship. | 450 ![]() ![]() |
400 | T0 |
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Holotable | A 3-dimentional projection table. Powerful map tool offering galaxy, system and ship modes, plus select-able features. | 350 ![]() ![]() |
1,600 | T0 |
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Hydrogen Generator TI | Consumes Hydrogen to generate and store up to 150 energy. | 250 ![]() |
400 | |
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Hydrogen Generator TII | Consumes Hydrogen to generate and store up to 1,500 energy. | 1500 Steel, 250 ![]() |
3,200 | |
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Hydrogen Tank TI Small | Stores up to 10,000 Hydrogen per tank. Required to provide fuel to generators. | 135 ![]() |
400 | |
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Hydrogen Tank TI Medium | Stores up to 25,000 Hydrogen per tank. Required to provide fuel to generators. | 250 ![]() |
800 | |
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Hydrogen Tank TII Large | Stores up to 75,000 hydrogen per tank. Required to provide fuel to generators. | 1500 Steel, 250 ![]() |
1,600 | |
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Large Rift Generator | A large device that uses Xanthium to generate spatial rifts to other solar systems. Peak drain 1,000,000 energy. | 2750 Steel, 750 Silicon, 500 Copper, 250 ![]() |
4,800 | |
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Large Shield Generator | Provides in-game shields for ships, 6,500 points per unit. Drain: 1,100 | 2250 Steel, 250 ![]() |
3,200 | |
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Medium Rift Generator | A medium device that uses Xanthium to generate spatial rifts to other solar systems. Peak drain 1,000,000 energy. | 1250 Steel, 750 Silicon, 500 Copper, 250 ![]() |
3,200 | |
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Molecular Assembler | Provides a player a way in which to re-spawn in case of death. Peak drain: 500 | 275 ![]() |
400 | |
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Nuclear Reactor | High output power generating device, up to 30,000 energy. | 1200 Steel, 1250 Lead, 500 Copper, 500 Silicon, 1500 Aluminium | 48,000 | |
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Power Cell Small | Small capacitor that stores 10,000 energy per unit with unlimited discharge rate. | 250 ![]() |
200 | |
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Power Battery Small | Stores 1,500,000 energy. | 250 ![]() |
500 | |
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Refinery | Provides access to refining ore material in-game. Produces advanced materials from refined ores as well. Drain: 100 | 2750 Steel, 500 ![]() |
10,800 | |
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Ship Editor Terminal | Provides access to build, design, modify and salvage ships, at four workstations spaced around the perimeter. | 350 ![]() |
1,600 | |
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Resource Extractor | Provides for resource extraction when among an asteroid field. Range: 500m Drain: 10 | 1,750 ![]() ![]() |
7,200 | |
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Small Rift Generator | A small device that uses Xanthium to generate spatial rifts to other solar systems. Peak drain 1,000,000 energy. | 500 Steel, 250 Silicon, 250 Copper, 250 ![]() |
800 | |
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Small Shield Generator | Creates a shield bubble around the ship. Provides up to 1,000 Shield hitpoints and requires a constant power source of 150 e/t. Requires additional power when charging up. | 250 ![]() ![]() |
400 | T0 |
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Teleporter | Small, short range Teleportation device. Required component to get to, and from ships. Range: 1,000m | 250 ![]() ![]() |
400 | T0 |
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Teleporter - Long range | Large, long range Teleportation device. Required component to get to, and from ships. Range: 12.5km | 250 ![]() ![]() ![]() ![]() |
4,800 | T1 |
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Transponder | Provides in-game functionality for system-wide broadcasting of short messages. Can be utilized to broadcast distress or other message. Note: reveals ship location when broadcasting. | 245 ![]() |
50 | T0 |