Difference between revisions of "Systems"
From Interstellar Rift Wiki
(→Prop Edit Systems: Added Data Core icons; removed extraneous brace) |
(→Room Edit Systems: Added resource cost; matched names with those in editor) |
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! Name | ! Name | ||
! Description | ! Description | ||
+ | ! Resources | ||
|- | |- | ||
| [[File:IR_Editor_AGOS_Terminal_01.png]] | | [[File:IR_Editor_AGOS_Terminal_01.png]] | ||
− | | [[ | + | | [[Wall Terminal]] |
| Provides an in-game access point for Ship information such as Sensors, Maps, and Statistics. Statistics include Armor, Fuel, Shield and Oxygen values, Power Groups, Life Support and Players on-board details. Also provides access to the main game menu. | | Provides an in-game access point for Ship information such as Sensors, Maps, and Statistics. Statistics include Armor, Fuel, Shield and Oxygen values, Power Groups, Life Support and Players on-board details. Also provides access to the main game menu. | ||
+ | | 125 [[Iron]], 15 [[Copper]] | ||
|- | |- | ||
| [[File:IR_Editor_PowerCell_Medium_01.png]] | | [[File:IR_Editor_PowerCell_Medium_01.png]] | ||
− | | [[Power Cell | + | | [[Power Cell (medium)]] |
| Stores energy in-game. | | Stores energy in-game. | ||
+ | | 1150 [[Iron]], 500 [[Copper]], 75 [[Silicon]] | ||
|- | |- | ||
| [[File:IR_Editor_FuseBox_01.png]] | | [[File:IR_Editor_FuseBox_01.png]] | ||
− | | [[Fusebox | + | | [[Fusebox]] |
| # | | # | ||
+ | | 85 [[Iron]], 15 [[Copper]] | ||
|- | |- | ||
| [[File:IR Editor Tech2 Class 1 Ion Engine 01.png]] | | [[File:IR Editor Tech2 Class 1 Ion Engine 01.png]] | ||
− | | [[Tech 2 Class 1 Ion Engine]] | + | | [[Tech 2 Class 1 Ion Engine]] |
| Provides thrust in-game. | | Provides thrust in-game. | ||
+ | | 3750 [[Steel]], 250 [[Iron]], 750 [[Copper]], 375 [[Silicon]] | ||
|- | |- | ||
| [[File:IR_Editor_Disposer_01.png]] | | [[File:IR_Editor_Disposer_01.png]] | ||
− | | [[ | + | | [[Disposal Unit]] |
| Provides trash removal and beacon deployment in-game. | | Provides trash removal and beacon deployment in-game. | ||
+ | | 750 [[Iron]], 225 [[Copper]] | ||
|- | |- | ||
| [[File:IR_editor_salvager_01.png]] | | [[File:IR_editor_salvager_01.png]] | ||
− | | [[ | + | | [[Salvage Unit]] |
| Recovers scrap, beacons and floating crates in-game. | | Recovers scrap, beacons and floating crates in-game. | ||
+ | | 750 [[Iron]], 225 [[Copper]] | ||
|- | |- | ||
|} | |} |
Revision as of 11:28, 17 January 2016
Room Edit Systems
The Systems category provides a player with components that are used as interior-defined systems. A complete list is supplied below:
Image | Name | Description | Resources |
---|---|---|---|
Wall Terminal | Provides an in-game access point for Ship information such as Sensors, Maps, and Statistics. Statistics include Armor, Fuel, Shield and Oxygen values, Power Groups, Life Support and Players on-board details. Also provides access to the main game menu. | 125 Iron, 15 Copper | |
Power Cell (medium) | Stores energy in-game. | 1150 Iron, 500 Copper, 75 Silicon | |
Fusebox | # | 85 Iron, 15 Copper | |
Tech 2 Class 1 Ion Engine | Provides thrust in-game. | 3750 Steel, 250 Iron, 750 Copper, 375 Silicon | |
Disposal Unit | Provides trash removal and beacon deployment in-game. | 750 Iron, 225 Copper | |
Salvage Unit | Recovers scrap, beacons and floating crates in-game. | 750 Iron, 225 Copper |
Prop Edit Systems
The Systems category provides a player with components that have specialized systems use. A complete list is supplied below:
Image | Name | Description |
---|---|---|
AGOS Prop Terminal 01 | Provides an in-game access point for Ship information such as Sensors, Maps, and Statistics. Statistics include Armor, Fuel, Shield and Oxygen values, Power Groups, Life Support and Players on-board details. Also provides access to the main game menu. | |
Power Cell Small 01 | Stores energy in-game. | |
Power Battery Small 01 | Stores energy in-game. | |
Teleporter | Provides the player with a means to travel between/among ships and stations. It is a required component in order to access a ship. | |
Hydrogen Generator TI | Provides power in-game. | |
Hydrogen Generator TII | Provides power in-game. | |
Hydrogen Tank TI Small 01 | Provides a means for generators to acquire fuel and create electricity. | |
Ship Editor Terminal 01 | Provides access to creating ships. | |
Vending Machine 01 | Provides a decorative texture of a vending machine. | |
Resource Extractor 01 | Provides for resource extraction when among an asteroid field. | |
Hydrogen Tank TII Large 01 | Provides a means for generators to acquire fuel and create electricity. | |
Refinery 01 | Provides access to refining ore material in-game. | |
Cargo Teleporter 01 | Provides for teleportation of gathered material (in crates) within/among ships and stations. | |
Long Range Teleporter 01 | Provides the player with a means to travel between/among ships and stations. It is a required component in order to access a ship. | |
Molecular Assembler 01 | Provides a player a way in which to re-spawn in case of death. | |
Small Shield Generator 01 | Provides in-game shields for ships. | |
Large Shield Generator 01 | Provides in-game shields for ships. | |
Transponder 01 | Provides in-game functionality for sending communications. Can be utilized to broadcast distress or other. | |
Assembling Machine 01 | Allow you to produce various items. For example Standard Shell & Standard Ammo | |
Data Core Terminal | A device uses up to 8 cardridges to provide upgrades for systems aboard your ship. Provides 2 cartridge slots. | |
Data Core Expansion Bay | An expansion bay for additional cardridges slots. Connects to the Data Core Terminal, adding 1 extra slot. Needs a terminal to function. |